DarkflameServer/dGame/dUtilities/SlashCommandHandler.h

22 lines
473 B
C
Raw Normal View History

/*
* Darkflame Universe
* Copyright 2018
*/
#ifndef SLASHCOMMANDHANDLER_H
#define SLASHCOMMANDHANDLER_H
#include "RakNetTypes.h"
#include <string>
class Entity;
namespace SlashCommandHandler {
2022-07-28 13:39:57 +00:00
void HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr);
bool CheckIfAccessibleZone(const unsigned int zoneID);
2022-07-28 13:39:57 +00:00
void SendAnnouncement(const std::string& title, const std::string& message);
};
#endif // SLASHCOMMANDHANDLER_H