2022-08-06 03:01:59 +00:00
|
|
|
#include "ImaginationBehavior.h"
|
2021-12-05 17:54:36 +00:00
|
|
|
#include "BehaviorBranchContext.h"
|
|
|
|
#include "DestroyableComponent.h"
|
|
|
|
#include "dpWorld.h"
|
|
|
|
#include "EntityManager.h"
|
2023-10-21 23:31:55 +00:00
|
|
|
#include "Logger.h"
|
2021-12-05 17:54:36 +00:00
|
|
|
|
|
|
|
|
2022-07-28 13:39:57 +00:00
|
|
|
void ImaginationBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bit_stream, const BehaviorBranchContext branch) {
|
2023-07-15 20:56:33 +00:00
|
|
|
auto* entity = Game::entityManager->GetEntity(branch.target);
|
2021-12-05 17:54:36 +00:00
|
|
|
|
2022-07-28 13:39:57 +00:00
|
|
|
if (entity == nullptr) {
|
2021-12-05 17:54:36 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
auto* destroyable = entity->GetComponent<DestroyableComponent>();
|
|
|
|
|
2022-07-28 13:39:57 +00:00
|
|
|
if (destroyable == nullptr) {
|
2021-12-05 17:54:36 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
destroyable->Imagine(this->m_imagination);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
2022-07-28 13:39:57 +00:00
|
|
|
void ImaginationBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bit_stream, const BehaviorBranchContext branch) {
|
2021-12-05 17:54:36 +00:00
|
|
|
Handle(context, bit_stream, branch);
|
|
|
|
}
|
|
|
|
|
2022-07-28 13:39:57 +00:00
|
|
|
void ImaginationBehavior::Load() {
|
2021-12-05 17:54:36 +00:00
|
|
|
this->m_imagination = GetInt("imagination");
|
|
|
|
}
|