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https://github.com/DarkflameUniverse/DarkflameServer.git
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51 lines
1.9 KiB
C++
51 lines
1.9 KiB
C++
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#include "DonationVendorComponent.h"
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#include "Database.h"
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DonationVendorComponent::DonationVendorComponent(Entity* parent) : VendorComponent(parent) {
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//LoadConfigData
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m_PercentComplete = 0.0;
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m_TotalDonated = 0;
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m_TotalRemaining = 0;
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// custom attribute to calculate other values
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m_Goal = m_Parent->GetVar<int32_t>(u"donationGoal");
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if (m_Goal == 0) m_Goal = INT32_MAX;
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// Default to the nexus tower jawbox activity and setup settings
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m_ActivityId = m_Parent->GetVar<uint32_t>(u"activityID");
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if ((m_ActivityId == 0) || (m_ActivityId == 117)) {
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m_ActivityId = 117;
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m_PercentComplete = 1.0;
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m_TotalDonated = INT32_MAX;
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m_TotalRemaining = 0;
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m_Goal = INT32_MAX;
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return;
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}
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std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt("SELECT SUM(primaryScore) as donation_total FROM leaderboard WHERE game_id = ?;"));
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query->setInt(1, m_ActivityId);
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std::unique_ptr<sql::ResultSet> donation_total(query->executeQuery());
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if (donation_total->next()) m_TotalDonated = donation_total->getInt("donation_total");
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m_TotalRemaining = m_Goal - m_TotalDonated;
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m_PercentComplete = m_TotalDonated/static_cast<float>(m_Goal);
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}
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void DonationVendorComponent::SubmitDonation(uint32_t count) {
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if (count <= 0 && ((m_TotalDonated + count) > 0)) return;
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m_TotalDonated += count;
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m_TotalRemaining = m_Goal - m_TotalDonated;
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m_PercentComplete = m_TotalDonated/static_cast<float>(m_Goal);
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m_DirtyDonationVendor = true;
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}
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void DonationVendorComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
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VendorComponent::Serialize(outBitStream, bIsInitialUpdate, flags);
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outBitStream->Write(bIsInitialUpdate || m_DirtyDonationVendor);
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if (bIsInitialUpdate || m_DirtyDonationVendor) {
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outBitStream->Write(m_PercentComplete);
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outBitStream->Write(m_TotalDonated);
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outBitStream->Write(m_TotalRemaining);
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if (!bIsInitialUpdate) m_DirtyDonationVendor = false;
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}
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}
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