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10 lines
210 B
C
10 lines
210 B
C
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#pragma once
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#include "CppScripts.h"
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class VeMissionConsole : public CppScripts::Script {
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public:
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void OnUse(Entity* self, Entity* user) override;
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private:
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const std::u16string m_NumberVariable = u"num";
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};
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