2021-12-05 17:54:36 +00:00
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#pragma once
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#include "BaseWavesGenericEnemy.h"
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class AgSurvivalMech : public BaseWavesGenericEnemy {
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2022-07-28 13:39:57 +00:00
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void OnStartup(Entity* self) override;
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uint32_t GetPoints() override;
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2021-12-05 17:54:36 +00:00
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};
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