DarkflameServer/dScripts/AgSurvivalMech.h

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#pragma once
#include "BaseWavesGenericEnemy.h"
class AgSurvivalMech : public BaseWavesGenericEnemy {
2022-07-28 13:39:57 +00:00
void OnStartup(Entity* self) override;
uint32_t GetPoints() override;
};