mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 22:47:25 +00:00
71 lines
2.1 KiB
C
71 lines
2.1 KiB
C
|
#pragma once
|
||
|
#include <vector>
|
||
|
#include <climits>
|
||
|
#include "dCommonVars.h"
|
||
|
|
||
|
struct LeaderboardEntry {
|
||
|
uint64_t playerID;
|
||
|
std::string playerName;
|
||
|
uint32_t time;
|
||
|
uint32_t score;
|
||
|
uint32_t placement;
|
||
|
time_t lastPlayed;
|
||
|
};
|
||
|
|
||
|
enum InfoType : uint32_t {
|
||
|
Top, // Top 11 all time players
|
||
|
Standings, // Ranking of the current player
|
||
|
Friends // Ranking between friends
|
||
|
};
|
||
|
|
||
|
enum LeaderboardType : uint32_t {
|
||
|
ShootingGallery,
|
||
|
Racing,
|
||
|
MonumentRace,
|
||
|
FootRace,
|
||
|
Survival = 5,
|
||
|
SurvivalNS = 6,
|
||
|
None = UINT_MAX
|
||
|
};
|
||
|
|
||
|
class Leaderboard {
|
||
|
public:
|
||
|
Leaderboard(uint32_t gameID, uint32_t infoType, bool weekly, std::vector<LeaderboardEntry> entries,
|
||
|
LWOOBJID relatedPlayer = LWOOBJID_EMPTY, LeaderboardType = None);
|
||
|
std::vector<LeaderboardEntry> GetEntries();
|
||
|
[[nodiscard]] std::u16string ToString() const;
|
||
|
[[nodiscard]] uint32_t GetGameID() const;
|
||
|
[[nodiscard]] uint32_t GetInfoType() const;
|
||
|
void Send(LWOOBJID targetID) const;
|
||
|
private:
|
||
|
std::vector<LeaderboardEntry> entries {};
|
||
|
LWOOBJID relatedPlayer;
|
||
|
uint32_t gameID;
|
||
|
uint32_t infoType;
|
||
|
LeaderboardType leaderboardType;
|
||
|
bool weekly;
|
||
|
};
|
||
|
|
||
|
class LeaderboardManager {
|
||
|
public:
|
||
|
static LeaderboardManager* Instance() {
|
||
|
if (address == nullptr)
|
||
|
address = new LeaderboardManager;
|
||
|
return address;
|
||
|
}
|
||
|
static void SendLeaderboard(uint32_t gameID, InfoType infoType, bool weekly, LWOOBJID targetID,
|
||
|
LWOOBJID playerID = LWOOBJID_EMPTY);
|
||
|
static Leaderboard* GetLeaderboard(uint32_t gameID, InfoType infoType, bool weekly, LWOOBJID playerID = LWOOBJID_EMPTY);
|
||
|
static void SaveScore(LWOOBJID playerID, uint32_t gameID, uint32_t score, uint32_t time);
|
||
|
static LeaderboardType GetLeaderboardType(uint32_t gameID);
|
||
|
private:
|
||
|
static LeaderboardManager* address;
|
||
|
static const std::string topPlayersQuery;
|
||
|
static const std::string friendsQuery;
|
||
|
static const std::string standingsQuery;
|
||
|
static const std::string topPlayersQueryAsc;
|
||
|
static const std::string friendsQueryAsc;
|
||
|
static const std::string standingsQueryAsc;
|
||
|
};
|
||
|
|