DarkflameServer/dScripts/02_server/Map/GF/GfTikiTorch.h

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#pragma once
#include "CppScripts.h"
class GfTikiTorch : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnUse(Entity* self, Entity* killer) override;
void OnTimerDone(Entity* self, std::string timerName) override;
void OnSkillEventFired(Entity* self, Entity* caster, const std::string& message) override;
private:
void LightTorch(Entity* self);
LOT m_imaginationlot = 935;
int32_t m_numspawn = 3;
std::vector<int> m_missions = { 472, 1429, 1527, 1564, 1601 };
};