DarkflameServer/dScripts/ai/WILD/WildAmbientCrab.h

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#pragma once
#include "CppScripts.h"
class WildAmbientCrab final : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void OnTimerDone(Entity* self, std::string timerName) override;
void OnUse(Entity* self, Entity* user) override;
};