mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 15:07:28 +00:00
27 lines
605 B
C
27 lines
605 B
C
|
#pragma once
|
||
|
#include "CppScripts.h"
|
||
|
#include "BaseRandomServer.h"
|
||
|
|
||
|
class RandomSpawnerFin : public CppScripts::Script, BaseRandomServer
|
||
|
{
|
||
|
void OnStartup(Entity* self) override;
|
||
|
void OnTimerDone(Entity* self, std::string timerName) override;
|
||
|
|
||
|
private:
|
||
|
struct Mobs
|
||
|
{
|
||
|
static const LOT stromb = 11212;
|
||
|
static const LOT mech = 11213;
|
||
|
static const LOT spider = 11214;
|
||
|
static const LOT pirate = 11215;
|
||
|
static const LOT admiral = 11216;
|
||
|
static const LOT gorilla = 11217;
|
||
|
static const LOT ronin = 11218;
|
||
|
static const LOT horse = 11219;
|
||
|
static const LOT dragon = 112201;
|
||
|
};
|
||
|
|
||
|
Mobs mobs;
|
||
|
};
|
||
|
|