DarkflameServer/dScripts/RemoveRentalGear.h

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#pragma once
#include "CppScripts.h"
class RemoveRentalGear : public CppScripts::Script {
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, MissionState missionState);
private:
int defaultMission = 768; //mission to remove gearSets on completion
std::vector<int> gearSets = { 14359,14321,14353,14315 }; //inventory items to remove
int equipFlag = 126; //Set upon wearing trial faction armor for the first time in a session
};