DarkflameServer/dGame/EntityTemplate.cpp

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2024-06-02 07:53:56 +00:00
#include "EntityTemplate.h"
#include <magic_enum.hpp>
nejlika::EntityTemplate::EntityTemplate(const nlohmann::json& json) {
lot = json["lot"].get<LOT>();
minLevel = json.contains("min-level") ? json["min-level"].get<int32_t>() : 1;
for (const auto& scaler : json["scaling"])
{
EntityTemplateScaler s;
s.type = magic_enum::enum_cast<ModifierType>(scaler["type"].get<std::string>()).value();
s.isResistance = scaler.contains("resistance") && scaler["resistance"].get<bool>();
s.polynomial = scaler["polynomial"].get<std::vector<float>>();
scalers.push_back(s);
}
}
nlohmann::json nejlika::EntityTemplate::ToJson() const {
nlohmann::json json;
json["lot"] = lot;
json["min-level"] = minLevel;
nlohmann::json scalersJson;
for (const auto& scaler : scalers)
{
nlohmann::json s;
s["type"] = magic_enum::enum_name(scaler.type);
s["resistance"] = scaler.isResistance;
s["polynomial"] = scaler.polynomial;
scalersJson.push_back(s);
}
json["scaling"] = scalersJson;
return json;
}
float nejlika::EntityTemplate::GetScaler(ModifierType type, bool isResistance, int32_t level) const {
for (const auto& scaler : scalers)
{
if (scaler.type == type && scaler.isResistance == isResistance)
{
return CalculateScaler(scaler, level);
}
}
return 0.0f;
}
std::vector<nejlika::ModifierInstance> nejlika::EntityTemplate::GenerateModifiers(int32_t level) const {
std::vector<ModifierInstance> modifiers;
for (const auto& scaler : scalers)
{
ModifierInstance modifier(
scaler.type,
CalculateScaler(scaler, level),
ModifierOperator::Additive,
scaler.isResistance,
ModifierCategory::Player,
0,
""
);
modifiers.push_back(modifier);
}
return modifiers;
}
float nejlika::EntityTemplate::CalculateScaler(const EntityTemplateScaler& scaler, int32_t level) const {
float result = 0.0f;
for (size_t i = 0; i < scaler.polynomial.size(); ++i)
{
result += scaler.polynomial[i] * std::pow(level, i);
}
return result;
}