DarkflameServer/dScripts/ai/NS/CMakeLists.txt

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CMake
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set(DSCRIPTS_SOURCES_AI_NS
"ClRing.cpp"
"NsConcertChoiceBuild.cpp"
"NsConcertInstrument.cpp"
"NsConcertQuickBuild.cpp"
"NsGetFactionMissionServer.cpp"
"NsJohnnyMissionServer.cpp"
"NsModularBuild.cpp"
"NsQbImaginationStatue.cpp"
"WhFans.cpp")
add_subdirectory(NS_PP_01)
foreach(file ${DSCRIPTS_SOURCES_AI_NS_NS_PP_01})
set(DSCRIPTS_SOURCES_AI_NS ${DSCRIPTS_SOURCES_AI_NS} "NS_PP_01/${file}")
endforeach()
add_subdirectory(WH)
foreach(file ${DSCRIPTS_SOURCES_AI_NS_WH})
set(DSCRIPTS_SOURCES_AI_NS ${DSCRIPTS_SOURCES_AI_NS} "WH/${file}")
endforeach()
add_library(dScriptsAiNS STATIC ${DSCRIPTS_SOURCES_AI_NS})
target_include_directories(dScriptsAiNS PUBLIC "." "NS_PP_01" "WH"
PRIVATE
${PROJECT_SOURCE_DIR}/dScripts/02_server/Map/NS) # NsConcertChoiceBuildManager.h
target_precompile_headers(dScriptsAiNS REUSE_FROM dScriptsBase)