DarkflameServer/dDatabase/Tables/CDLootMatrixTable.cpp

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#include "CDLootMatrixTable.h"
//! Constructor
CDLootMatrixTable::CDLootMatrixTable(void) {
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// First, get the size of the table
unsigned int size = 0;
auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM LootMatrix");
while (!tableSize.eof()) {
size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
}
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tableSize.finalize();
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// Reserve the size
this->entries.reserve(size);
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// Now get the data
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM LootMatrix");
while (!tableData.eof()) {
CDLootMatrix entry;
entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
entry.LootTableIndex = tableData.getIntField("LootTableIndex", -1);
entry.RarityTableIndex = tableData.getIntField("RarityTableIndex", -1);
entry.percent = tableData.getFloatField("percent", -1.0f);
entry.minToDrop = tableData.getIntField("minToDrop", -1);
entry.maxToDrop = tableData.getIntField("maxToDrop", -1);
entry.id = tableData.getIntField("id", -1);
entry.flagID = tableData.getIntField("flagID", -1);
UNUSED(entry.gate_version = tableData.getStringField("gate_version", ""));
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this->entries.push_back(entry);
tableData.nextRow();
}
tableData.finalize();
}
std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatrix)> predicate) {
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std::vector<CDLootMatrix> data = cpplinq::from(this->entries)
>> cpplinq::where(predicate)
>> cpplinq::to_vector();
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return data;
}
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries(void) const {
return this->entries;
}