DarkflameServer/dScripts/VeBricksampleServer.h

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#pragma once
#include "CppScripts.h"
class VeBricksampleServer : public CppScripts::Script {
2022-07-28 13:39:57 +00:00
void OnUse(Entity* self, Entity* user) override;
const std::u16string m_LootVariable = u"Loot";
};