mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-24 14:37:25 +00:00
39 lines
695 B
C
39 lines
695 B
C
|
#pragma once
|
||
|
#include "Behavior.h"
|
||
|
#include "NiPoint3.h"
|
||
|
|
||
|
class ProjectileAttackBehavior final : public Behavior
|
||
|
{
|
||
|
public:
|
||
|
LOT m_lot;
|
||
|
|
||
|
uint32_t m_projectileCount;
|
||
|
|
||
|
float m_projectileSpeed;
|
||
|
|
||
|
float m_maxDistance;
|
||
|
|
||
|
float m_spreadAngle;
|
||
|
|
||
|
NiPoint3 m_offset;
|
||
|
|
||
|
bool m_trackTarget;
|
||
|
|
||
|
float m_trackRadius;
|
||
|
|
||
|
bool m_useMouseposit;
|
||
|
|
||
|
/*
|
||
|
* Inherited
|
||
|
*/
|
||
|
|
||
|
explicit ProjectileAttackBehavior(const uint32_t behavior_id) : Behavior(behavior_id) {
|
||
|
}
|
||
|
|
||
|
void Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
|
||
|
|
||
|
void Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
|
||
|
|
||
|
void Load() override;
|
||
|
};
|