mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 14:03:34 +00:00
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
|
#include "RaceImagineCrateServer.h"
|
||
|
#include "SkillComponent.h"
|
||
|
#include "GameMessages.h"
|
||
|
#include "EntityManager.h"
|
||
|
#include "DestroyableComponent.h"
|
||
|
#include "CharacterComponent.h"
|
||
|
#include "PossessableComponent.h"
|
||
|
|
||
|
void RaceImagineCrateServer::OnDie(Entity* self, Entity* killer)
|
||
|
{
|
||
|
if (self->GetVar<bool>(u"bIsDead"))
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
//GameMessages::SendPlayFXEffect(self, -1, u"pickup", "", LWOOBJID_EMPTY, 1, 1, true);
|
||
|
|
||
|
self->SetVar<bool>(u"bIsDead", true);
|
||
|
|
||
|
if (killer == nullptr)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
auto* skillComponent = killer->GetComponent<SkillComponent>();
|
||
|
|
||
|
if (skillComponent == nullptr)
|
||
|
{
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
auto* destroyableComponent = killer->GetComponent<DestroyableComponent>();
|
||
|
|
||
|
if (destroyableComponent != nullptr)
|
||
|
{
|
||
|
destroyableComponent->SetImagination(60);
|
||
|
|
||
|
EntityManager::Instance()->SerializeEntity(killer);
|
||
|
}
|
||
|
|
||
|
// Crate is killed by the car
|
||
|
auto* possessableComponent = killer->GetComponent<PossessableComponent>();
|
||
|
if (possessableComponent != nullptr) {
|
||
|
|
||
|
auto* possessor = EntityManager::Instance()->GetEntity(possessableComponent->GetPossessor());
|
||
|
if (possessor != nullptr) {
|
||
|
|
||
|
auto* characterComponent = possessor->GetComponent<CharacterComponent>();
|
||
|
if (characterComponent != nullptr) {
|
||
|
characterComponent->UpdatePlayerStatistic(RacingImaginationCratesSmashed);
|
||
|
characterComponent->UpdatePlayerStatistic(RacingSmashablesSmashed);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//skillComponent->CalculateBehavior(586, 9450, killer->GetObjectID(), true);
|
||
|
}
|