DarkflameServer/dScripts/02_server/Enemy/FV/FvMaelstromCavalry.cpp

Ignoring revisions in .git-blame-ignore-revs. Click here to bypass and see the normal blame view.

31 lines
692 B
C++
Raw Normal View History

#include "FvMaelstromCavalry.h"
#include "EntityManager.h"
void FvMaelstromCavalry::OnStartup(Entity* self) {
for (const auto& group : self->GetGroups()) {
const auto& objects = Game::entityManager->GetEntitiesInGroup(group);
for (auto* obj : objects) {
if (obj->GetLOT() != 8551) continue;
obj->OnFireEventServerSide(self, "ISpawned");
}
}
}
void FvMaelstromCavalry::OnDie(Entity* self, Entity* killer) {
if (killer == nullptr) {
return;
}
if (killer->GetLOT() != 8665) {
return;
}
const auto& triggers = Game::entityManager->GetEntitiesInGroup("HorsemenTrigger");
for (auto* trigger : triggers) {
trigger->OnFireEventServerSide(self, "HorsemenDeath");
}
}