DarkflameServer/dScripts/NjWuNPC.h

14 lines
558 B
C
Raw Normal View History

#pragma once
#include "AmTemplateSkillVolume.h"
class NjWuNPC : public AmTemplateSkillVolume {
void OnMissionDialogueOK(Entity *self, Entity *target, int missionID, MissionState missionState) override;
const uint32_t m_MainDragonMissionID = 2040;
const std::vector<uint32_t> m_SubDragonMissionIDs = {2064, 2065, 2066, 2067};
// Groups and variables
const std::string m_DragonChestGroup = "DragonEmblemChest";
const std::string m_DragonStatueGroup = "Minidragons";
const std::u16string m_ShowChestNotification = u"showChest";
};