DarkflameServer/dScripts/02_server/Map/NT/NtBcSubmitServer.h

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#ifndef NTBCSUBMITSERVER_H
#define NTBCSUBMITSERVER_H
#include "CppScripts.h"
class NtBcSubmitServer : public virtual CppScripts::Script {
public:
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
};
#endif //!NTBCSUBMITSERVER_H