mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-23 14:03:34 +00:00
12 lines
321 B
C++
12 lines
321 B
C++
|
#include "PropertyComponent.h"
|
||
|
#include "GameMessages.h"
|
||
|
#include "dZoneManager.h"
|
||
|
|
||
|
PropertyComponent::PropertyComponent(Entity* parent) : Component(parent) {
|
||
|
m_PropertyName = parent->GetVar<std::string>(u"propertyName");
|
||
|
m_PropertyState = new PropertyState();
|
||
|
}
|
||
|
|
||
|
PropertyComponent::~PropertyComponent() = default;
|
||
|
|