mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-24 22:43:34 +00:00
16 lines
490 B
C++
16 lines
490 B
C++
|
#include "RaceFireballs.h"
|
||
|
#include "SkillComponent.h"
|
||
|
|
||
|
void RaceFireballs::OnStartup(Entity* self) {
|
||
|
self->AddTimer("fire", GeneralUtils::GenerateRandomNumber<float>(3.0f, 10.0f));
|
||
|
}
|
||
|
|
||
|
void RaceFireballs::OnTimerDone(Entity* self, std::string timerName) {
|
||
|
if (timerName == "fire") {
|
||
|
auto* skillComponent = self->GetComponent<SkillComponent>();
|
||
|
if (skillComponent) skillComponent->CastSkill(894);
|
||
|
self->AddTimer("fire", GeneralUtils::GenerateRandomNumber<float>(3.0f, 10.0f));
|
||
|
|
||
|
}
|
||
|
}
|