mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-10 10:18:21 +00:00
513 lines
13 KiB
C
513 lines
13 KiB
C
|
/// \file
|
||
|
/// \brief \b [Internal] Array based list. Usually the Queue class is used instead, since it has all the same functionality and is only worse at random access.
|
||
|
///
|
||
|
/// This file is part of RakNet Copyright 2003 Kevin Jenkins.
|
||
|
///
|
||
|
/// Usage of RakNet is subject to the appropriate license agreement.
|
||
|
/// Creative Commons Licensees are subject to the
|
||
|
/// license found at
|
||
|
/// http://creativecommons.org/licenses/by-nc/2.5/
|
||
|
/// Single application licensees are subject to the license found at
|
||
|
/// http://www.jenkinssoftware.com/SingleApplicationLicense.html
|
||
|
/// Custom license users are subject to the terms therein.
|
||
|
/// GPL license users are subject to the GNU General Public
|
||
|
/// License as published by the Free
|
||
|
/// Software Foundation; either version 2 of the License, or (at your
|
||
|
/// option) any later version.
|
||
|
|
||
|
#ifndef __LIST_H
|
||
|
#define __LIST_H
|
||
|
|
||
|
#include <assert.h>
|
||
|
#include <string.h> // memmove
|
||
|
#include "Export.h"
|
||
|
|
||
|
/// Maximum unsigned long
|
||
|
static const unsigned int MAX_UNSIGNED_LONG = 4294967295U;
|
||
|
|
||
|
/// The namespace DataStructures was only added to avoid compiler errors for commonly named data structures
|
||
|
/// As these data structures are stand-alone, you can use them outside of RakNet for your own projects if you wish.
|
||
|
namespace DataStructures
|
||
|
{
|
||
|
/// \brief Array based implementation of a list.
|
||
|
/// \note ONLY USE THIS FOR SHALLOW COPIES. I don't bother with operator= to improve performance.
|
||
|
template <class list_type>
|
||
|
class RAK_DLL_EXPORT List
|
||
|
{
|
||
|
public:
|
||
|
/// Default constructor
|
||
|
List();
|
||
|
|
||
|
/// Destructor
|
||
|
~List();
|
||
|
|
||
|
/// Copy constructor
|
||
|
/// \param[in] original_copy The list to duplicate
|
||
|
List( const List& original_copy );
|
||
|
|
||
|
/// Assign one list to another
|
||
|
List& operator= ( const List& original_copy );
|
||
|
|
||
|
/// Access an element by its index in the array
|
||
|
/// \param[in] position The index into the array.
|
||
|
/// \return The element at position \a position.
|
||
|
list_type& operator[] ( const unsigned int position ) const;
|
||
|
|
||
|
/// Push an element at the end of the stack
|
||
|
/// \param[in] input The new element.
|
||
|
void Push(const list_type input);
|
||
|
|
||
|
/// Pop an element from the end of the stack
|
||
|
/// \pre Size()>0
|
||
|
/// \return The element at the end.
|
||
|
list_type& Pop(void);
|
||
|
|
||
|
/// Insert an element at position \a position in the list
|
||
|
/// \param[in] input The new element.
|
||
|
/// \param[in] position The position of the new element.
|
||
|
void Insert( const list_type input, const unsigned int position );
|
||
|
|
||
|
/// Insert at the end of the list.
|
||
|
/// \param[in] input The new element.
|
||
|
void Insert( const list_type input );
|
||
|
|
||
|
/// Replace the value at \a position by \a input. If the size of
|
||
|
/// the list is less than @em position, it increase the capacity of
|
||
|
/// the list and fill slot with @em filler.
|
||
|
/// \param[in] input The element to replace at position @em position.
|
||
|
/// \param[in] filler The element use to fill new allocated capacity.
|
||
|
/// \param[in] position The position of input in the list.
|
||
|
void Replace( const list_type input, const list_type filler, const unsigned int position );
|
||
|
|
||
|
/// Replace the last element of the list by \a input .
|
||
|
/// \param[in] input The element used to replace the last element.
|
||
|
void Replace( const list_type input );
|
||
|
|
||
|
/// Delete the element at position \a position.
|
||
|
/// \param[in] position The index of the element to delete
|
||
|
void RemoveAtIndex( const unsigned int position );
|
||
|
|
||
|
/// Delete the element at position \a position.
|
||
|
/// \note - swaps middle with end of list, only use if list order does not matter
|
||
|
/// \param[in] position The index of the element to delete
|
||
|
void RemoveAtIndexFast( const unsigned int position );
|
||
|
|
||
|
/// Delete the element at the end of the list
|
||
|
void RemoveFromEnd(const unsigned num=1);
|
||
|
|
||
|
/// Returns the index of the specified item or MAX_UNSIGNED_LONG if not found
|
||
|
/// \param[in] input The element to check for
|
||
|
/// \return The index or position of @em input in the list.
|
||
|
/// \retval MAX_UNSIGNED_LONG The object is not in the list
|
||
|
/// \retval [Integer] The index of the element in the list
|
||
|
unsigned int GetIndexOf( const list_type input ) const;
|
||
|
|
||
|
/// \return The number of elements in the list
|
||
|
unsigned int Size( void ) const;
|
||
|
|
||
|
/// Clear the list
|
||
|
void Clear( bool doNotDeallocateSmallBlocks=false );
|
||
|
|
||
|
// Preallocate the list, so it needs fewer reallocations at runtime
|
||
|
void Preallocate( unsigned countNeeded );
|
||
|
|
||
|
/// Frees overallocated members, to use the minimum memory necessary
|
||
|
/// \attention
|
||
|
/// This is a slow operation
|
||
|
void Compress( void );
|
||
|
|
||
|
private:
|
||
|
/// An array of user values
|
||
|
list_type* listArray;
|
||
|
|
||
|
/// Number of elements in the list
|
||
|
unsigned int list_size;
|
||
|
|
||
|
/// Size of \a array
|
||
|
unsigned int allocation_size;
|
||
|
};
|
||
|
template <class list_type>
|
||
|
List<list_type>::List()
|
||
|
{
|
||
|
allocation_size = 0;
|
||
|
listArray = 0;
|
||
|
list_size = 0;
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
List<list_type>::~List()
|
||
|
{
|
||
|
if (allocation_size>0)
|
||
|
delete [] listArray;
|
||
|
}
|
||
|
|
||
|
|
||
|
template <class list_type>
|
||
|
List<list_type>::List( const List& original_copy )
|
||
|
{
|
||
|
// Allocate memory for copy
|
||
|
|
||
|
if ( original_copy.list_size == 0 )
|
||
|
{
|
||
|
list_size = 0;
|
||
|
allocation_size = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
listArray = new list_type [ original_copy.list_size ];
|
||
|
|
||
|
for ( unsigned int counter = 0; counter < original_copy.list_size; ++counter )
|
||
|
listArray[ counter ] = original_copy.listArray[ counter ];
|
||
|
|
||
|
// Don't call constructors, assignment operators, etc.
|
||
|
//memcpy(listArray, original_copy.listArray, original_copy.list_size*sizeof(list_type));
|
||
|
|
||
|
list_size = allocation_size = original_copy.list_size;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
List<list_type>& List<list_type>::operator= ( const List& original_copy )
|
||
|
{
|
||
|
if ( ( &original_copy ) != this )
|
||
|
{
|
||
|
Clear();
|
||
|
|
||
|
// Allocate memory for copy
|
||
|
|
||
|
if ( original_copy.list_size == 0 )
|
||
|
{
|
||
|
list_size = 0;
|
||
|
allocation_size = 0;
|
||
|
}
|
||
|
|
||
|
else
|
||
|
{
|
||
|
listArray = new list_type [ original_copy.list_size ];
|
||
|
|
||
|
for ( unsigned int counter = 0; counter < original_copy.list_size; ++counter )
|
||
|
listArray[ counter ] = original_copy.listArray[ counter ];
|
||
|
// Don't call constructors, assignment operators, etc.
|
||
|
//memcpy(listArray, original_copy.listArray, original_copy.list_size*sizeof(list_type));
|
||
|
|
||
|
list_size = allocation_size = original_copy.list_size;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
|
||
|
template <class list_type>
|
||
|
inline list_type& List<list_type>::operator[] ( const unsigned int position ) const
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if (position>=list_size)
|
||
|
{
|
||
|
assert ( position < list_size );
|
||
|
}
|
||
|
#endif
|
||
|
return listArray[ position ];
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
void List<list_type>::Push(const list_type input)
|
||
|
{
|
||
|
Insert(input);
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
inline list_type& List<list_type>::Pop(void)
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
assert(list_size>0);
|
||
|
#endif
|
||
|
--list_size;
|
||
|
return listArray[list_size];
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
void List<list_type>::Insert( const list_type input, const unsigned int position )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if (position>list_size)
|
||
|
{
|
||
|
assert( position <= list_size );
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
// Reallocate list if necessary
|
||
|
if ( list_size == allocation_size )
|
||
|
{
|
||
|
// allocate twice the currently allocated memory
|
||
|
list_type * new_array;
|
||
|
|
||
|
if ( allocation_size == 0 )
|
||
|
allocation_size = 16;
|
||
|
else
|
||
|
allocation_size *= 2;
|
||
|
|
||
|
new_array = new list_type [ allocation_size ];
|
||
|
|
||
|
// copy old array over
|
||
|
for ( unsigned int counter = 0; counter < list_size; ++counter )
|
||
|
new_array[ counter ] = listArray[ counter ];
|
||
|
|
||
|
// Don't call constructors, assignment operators, etc.
|
||
|
//memcpy(new_array, listArray, list_size*sizeof(list_type));
|
||
|
|
||
|
// set old array to point to the newly allocated and twice as large array
|
||
|
delete[] listArray;
|
||
|
|
||
|
listArray = new_array;
|
||
|
}
|
||
|
|
||
|
// Move the elements in the list to make room
|
||
|
for ( unsigned int counter = list_size; counter != position; counter-- )
|
||
|
listArray[ counter ] = listArray[ counter - 1 ];
|
||
|
|
||
|
// Don't call constructors, assignment operators, etc.
|
||
|
//memmove(listArray+position+1, listArray+position, (list_size-position)*sizeof(list_type));
|
||
|
|
||
|
// Insert the new item at the correct spot
|
||
|
listArray[ position ] = input;
|
||
|
|
||
|
++list_size;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
template <class list_type>
|
||
|
void List<list_type>::Insert( const list_type input )
|
||
|
{
|
||
|
// Reallocate list if necessary
|
||
|
|
||
|
if ( list_size == allocation_size )
|
||
|
{
|
||
|
// allocate twice the currently allocated memory
|
||
|
list_type * new_array;
|
||
|
|
||
|
if ( allocation_size == 0 )
|
||
|
allocation_size = 16;
|
||
|
else
|
||
|
allocation_size *= 2;
|
||
|
|
||
|
new_array = new list_type [ allocation_size ];
|
||
|
|
||
|
if (listArray)
|
||
|
{
|
||
|
// copy old array over
|
||
|
for ( unsigned int counter = 0; counter < list_size; ++counter )
|
||
|
new_array[ counter ] = listArray[ counter ];
|
||
|
|
||
|
// Don't call constructors, assignment operators, etc.
|
||
|
//memcpy(new_array, listArray, list_size*sizeof(list_type));
|
||
|
|
||
|
// set old array to point to the newly allocated and twice as large array
|
||
|
delete[] listArray;
|
||
|
}
|
||
|
|
||
|
listArray = new_array;
|
||
|
}
|
||
|
|
||
|
// Insert the new item at the correct spot
|
||
|
listArray[ list_size ] = input;
|
||
|
|
||
|
++list_size;
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
inline void List<list_type>::Replace( const list_type input, const list_type filler, const unsigned int position )
|
||
|
{
|
||
|
if ( ( list_size > 0 ) && ( position < list_size ) )
|
||
|
{
|
||
|
// Direct replacement
|
||
|
listArray[ position ] = input;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( position >= allocation_size )
|
||
|
{
|
||
|
// Reallocate the list to size position and fill in blanks with filler
|
||
|
list_type * new_array;
|
||
|
allocation_size = position + 1;
|
||
|
|
||
|
new_array = new list_type [ allocation_size ];
|
||
|
|
||
|
// copy old array over
|
||
|
|
||
|
for ( unsigned int counter = 0; counter < list_size; ++counter )
|
||
|
new_array[ counter ] = listArray[ counter ];
|
||
|
|
||
|
// Don't call constructors, assignment operators, etc.
|
||
|
//memcpy(new_array, listArray, list_size*sizeof(list_type));
|
||
|
|
||
|
// set old array to point to the newly allocated array
|
||
|
delete[] listArray;
|
||
|
|
||
|
listArray = new_array;
|
||
|
}
|
||
|
|
||
|
// Fill in holes with filler
|
||
|
while ( list_size < position )
|
||
|
listArray[ list_size++ ] = filler;
|
||
|
|
||
|
// Fill in the last element with the new item
|
||
|
listArray[ list_size++ ] = input;
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
|
||
|
assert( list_size == position + 1 );
|
||
|
|
||
|
#endif
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
inline void List<list_type>::Replace( const list_type input )
|
||
|
{
|
||
|
if ( list_size > 0 )
|
||
|
listArray[ list_size - 1 ] = input;
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
void List<list_type>::RemoveAtIndex( const unsigned int position )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if (position >= list_size)
|
||
|
{
|
||
|
assert( position < list_size );
|
||
|
return;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
if ( position < list_size )
|
||
|
{
|
||
|
// Compress the array
|
||
|
for ( unsigned int counter = position; counter < list_size - 1 ; ++counter )
|
||
|
listArray[ counter ] = listArray[ counter + 1 ];
|
||
|
// Don't call constructors, assignment operators, etc.
|
||
|
// memmove(listArray+position, listArray+position+1, (list_size-1-position) * sizeof(list_type));
|
||
|
|
||
|
RemoveFromEnd();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
void List<list_type>::RemoveAtIndexFast( const unsigned int position )
|
||
|
{
|
||
|
#ifdef _DEBUG
|
||
|
if (position >= list_size)
|
||
|
{
|
||
|
assert( position < list_size );
|
||
|
return;
|
||
|
}
|
||
|
#endif
|
||
|
--list_size;
|
||
|
listArray[position]=listArray[list_size];
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
inline void List<list_type>::RemoveFromEnd( const unsigned num )
|
||
|
{
|
||
|
// Delete the last elements on the list. No compression needed
|
||
|
#ifdef _DEBUG
|
||
|
assert(list_size>=num);
|
||
|
#endif
|
||
|
list_size-=num;
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
unsigned int List<list_type>::GetIndexOf( const list_type input ) const
|
||
|
{
|
||
|
for ( unsigned int i = 0; i < list_size; ++i )
|
||
|
if ( listArray[ i ] == input )
|
||
|
return i;
|
||
|
|
||
|
return MAX_UNSIGNED_LONG;
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
inline unsigned int List<list_type>::Size( void ) const
|
||
|
{
|
||
|
return list_size;
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
void List<list_type>::Clear( bool doNotDeallocateSmallBlocks )
|
||
|
{
|
||
|
if ( allocation_size == 0 )
|
||
|
return;
|
||
|
|
||
|
if (allocation_size>512 || doNotDeallocateSmallBlocks==false)
|
||
|
{
|
||
|
delete [] listArray;
|
||
|
allocation_size = 0;
|
||
|
listArray = 0;
|
||
|
}
|
||
|
list_size = 0;
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
void List<list_type>::Compress( void )
|
||
|
{
|
||
|
list_type * new_array;
|
||
|
|
||
|
if ( allocation_size == 0 )
|
||
|
return ;
|
||
|
|
||
|
new_array = new list_type [ allocation_size ];
|
||
|
|
||
|
// copy old array over
|
||
|
for ( unsigned int counter = 0; counter < list_size; ++counter )
|
||
|
new_array[ counter ] = listArray[ counter ];
|
||
|
|
||
|
// Don't call constructors, assignment operators, etc.
|
||
|
//memcpy(new_array, listArray, list_size*sizeof(list_type));
|
||
|
|
||
|
// set old array to point to the newly allocated array
|
||
|
delete[] listArray;
|
||
|
|
||
|
listArray = new_array;
|
||
|
}
|
||
|
|
||
|
template <class list_type>
|
||
|
void List<list_type>::Preallocate( unsigned countNeeded )
|
||
|
{
|
||
|
unsigned amountToAllocate = allocation_size;
|
||
|
if (allocation_size==0)
|
||
|
amountToAllocate=16;
|
||
|
while (amountToAllocate < countNeeded)
|
||
|
amountToAllocate<<=1;
|
||
|
|
||
|
if ( allocation_size < amountToAllocate)
|
||
|
{
|
||
|
// allocate twice the currently allocated memory
|
||
|
list_type * new_array;
|
||
|
|
||
|
allocation_size=amountToAllocate;
|
||
|
|
||
|
new_array = new list_type [ allocation_size ];
|
||
|
|
||
|
if (listArray)
|
||
|
{
|
||
|
// copy old array over
|
||
|
for ( unsigned int counter = 0; counter < list_size; ++counter )
|
||
|
new_array[ counter ] = listArray[ counter ];
|
||
|
|
||
|
// Don't call constructors, assignment operators, etc.
|
||
|
//memcpy(new_array, listArray, list_size*sizeof(list_type));
|
||
|
|
||
|
// set old array to point to the newly allocated and twice as large array
|
||
|
delete[] listArray;
|
||
|
}
|
||
|
|
||
|
listArray = new_array;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
} // End namespace
|
||
|
|
||
|
#endif
|