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22 lines
469 B
C
22 lines
469 B
C
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#pragma once
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#include "Behavior.h"
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class RepairBehavior final : public Behavior
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{
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public:
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uint32_t m_armor;
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/*
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* Inherited
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*/
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explicit RepairBehavior(const uint32_t behavior_id) : Behavior(behavior_id) {
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}
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void Handle(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch) override;
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void Calculate(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch) override;
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void Load() override;
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};
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