DarkflameServer/dScripts/BaseWavesGenericEnemy.h

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#pragma once
#include "CppScripts.h"
class BaseWavesGenericEnemy : virtual public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void OnDie(Entity* self, Entity* killer) override;
protected:
virtual uint32_t GetPoints() { return 0; };
};