DarkflameServer/dNet/MasterPackets.h

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#ifndef MASTERPACKETS_H
#define MASTERPACKETS_H
#include <cstdint>
#include <string>
#include "RakNetTypes.h"
#include "dCommonVars.h"
class dServer;
namespace MasterPackets {
void SendPersistentIDRequest(dServer* server, uint64_t requestID); //Called from the World server
void SendPersistentIDResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, uint32_t objID);
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void SendZoneTransferRequest(dServer* server, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t cloneID);
void SendZoneTransferResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, const std::string& serverIP, uint32_t serverPort);
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void HandleServerInfo(Packet* packet);
void SendServerInfo(dServer* server, Packet* packet);
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void SendZoneCreatePrivate(dServer* server, uint32_t zoneID, uint32_t cloneID, const std::string& password);
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void SendZoneRequestPrivate(dServer* server, uint64_t requestID, bool mythranShift, const std::string& password);
void SendWorldReady(dServer* server, LWOMAPID zoneId, LWOINSTANCEID instanceId);
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void HandleSetSessionKey(Packet* packet);
}
#endif // MASTERPACKETS_H