DarkflameServer/dNet/AuthPackets.h

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#ifndef AUTHPACKETS_H
#define AUTHPACKETS_H
#define _VARIADIC_MAX 10
#include "dCommonVars.h"
#include "dNetCommon.h"
#include "magic_enum.hpp"
enum class ServerType : uint32_t;
enum class eLoginResponse : uint8_t;
class dServer;
enum class eStamps : uint32_t {
PASSPORT_AUTH_START,
PASSPORT_AUTH_BYPASS,
PASSPORT_AUTH_ERROR,
PASSPORT_AUTH_DB_SELECT_START,
PASSPORT_AUTH_DB_SELECT_FINISH,
PASSPORT_AUTH_DB_INSERT_START,
PASSPORT_AUTH_DB_INSERT_FINISH,
PASSPORT_AUTH_LEGOINT_COMMUNICATION_START,
PASSPORT_AUTH_LEGOINT_RECEIVED,
PASSPORT_AUTH_LEGOINT_THREAD_SPAWN,
PASSPORT_AUTH_LEGOINT_WEBSERVICE_START,
PASSPORT_AUTH_LEGOINT_WEBSERVICE_FINISH,
PASSPORT_AUTH_LEGOINT_LEGOCLUB_START,
PASSPORT_AUTH_LEGOINT_LEGOCLUB_FINISH,
PASSPORT_AUTH_LEGOINT_THREAD_FINISH,
PASSPORT_AUTH_LEGOINT_REPLY,
PASSPORT_AUTH_LEGOINT_ERROR,
PASSPORT_AUTH_LEGOINT_COMMUNICATION_END,
PASSPORT_AUTH_LEGOINT_DISCONNECT,
PASSPORT_AUTH_WORLD_COMMUNICATION_START,
PASSPORT_AUTH_CLIENT_OS,
PASSPORT_AUTH_WORLD_PACKET_RECEIVED,
PASSPORT_AUTH_IM_COMMUNICATION_START,
PASSPORT_AUTH_IM_LOGIN_START,
PASSPORT_AUTH_IM_LOGIN_ALREADY_LOGGED_IN,
PASSPORT_AUTH_IM_OTHER_LOGIN_REMOVED,
PASSPORT_AUTH_IM_LOGIN_QUEUED,
PASSPORT_AUTH_IM_LOGIN_RESPONSE,
PASSPORT_AUTH_IM_COMMUNICATION_END,
PASSPORT_AUTH_WORLD_SESSION_CONFIRM_TO_AUTH,
PASSPORT_AUTH_WORLD_COMMUNICATION_FINISH,
PASSPORT_AUTH_WORLD_DISCONNECT,
NO_LEGO_INTERFACE,
DB_ERROR,
GM_REQUIRED,
NO_LEGO_WEBSERVICE_XML,
LEGO_WEBSERVICE_TIMEOUT,
LEGO_WEBSERVICE_ERROR,
NO_WORLD_SERVER
};
struct Stamp {
eStamps type;
uint32_t value;
uint64_t timestamp;
Stamp(eStamps type, uint32_t value, uint64_t timestamp = time(nullptr)){
this->type = type;
this->value = value;
this->timestamp = timestamp;
}
void Serialize(RakNet::BitStream& outBitStream);
};
enum class ClientOS : uint8_t {
UNKNOWN,
WINDOWS,
MACOS
};
enum class LanguageCodeID : uint16_t {
de_DE = 0x0407,
en_US = 0x0409,
en_GB = 0x0809
};
template <>
struct magic_enum::customize::enum_range<LanguageCodeID> {
static constexpr int min = 1031;
static constexpr int max = 2057;
};
enum class Language : uint32_t {
en_US,
pl_US,
de_DE,
en_GB,
};
namespace AuthPackets {
void HandleHandshake(dServer* server, Packet* packet);
void SendHandshake(dServer* server, const SystemAddress& sysAddr, const std::string& nextServerIP, uint16_t nextServerPort, const ServerType serverType);
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void HandleLoginRequest(dServer* server, Packet* packet);
void SendLoginResponse(dServer* server, const SystemAddress& sysAddr, eLoginResponse responseCode, const std::string& errorMsg, const std::string& wServerIP, uint16_t wServerPort, std::string username, std::vector<Stamp>& stamps);
void LoadClaimCodes();
}
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#endif // AUTHPACKETS_H