DarkflameServer/dScripts/EquipmentScripts/AnvilOfArmor.cpp

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#include "AnvilOfArmor.h"
void AnvilOfArmor::OnStartup(Entity* self) {
self->SetVar<uint32_t>(u"numCycles", 8);
self->SetVar<float_t>(u"secPerCycle", 25.0f);
self->SetVar<float_t>(u"delayToFirstCycle", 1.5f);
self->SetVar<float_t>(u"deathDelay", 25.0f);
self->SetVar<uint32_t>(u"numberOfPowerups", 4);
self->SetVar<LOT>(u"lootLOT", 6431);
// Initiate the actual script
OnTemplateStartup(self);
}