DarkflameServer/dScripts/ai/FV/FvConsoleRightQuickbuild.h

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#pragma once
#include "CppScripts.h"
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class FvConsoleRightQuickbuild : public CppScripts::Script
{
public:
void OnStartup(Entity* self) override;
void OnRebuildNotifyState(Entity* self, eRebuildState state) override;
void OnUse(Entity* self, Entity* user) override;
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};