DarkflameServer/dScripts/02_server/Map/NT/NtVandaServer.h

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#pragma once
#include "CppScripts.h"
class NtVandaServer : public CppScripts::Script {
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
const uint32_t m_AlienPartMissionID = 1183;
const std::vector<LOT> m_AlienPartLots = { 12479, 12480, 12481 };
};