DarkflameServer/dNet/MasterPackets.cpp

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#include "MasterPackets.h"
#include "BitStream.h"
#include "PacketUtils.h"
#include "dMessageIdentifiers.h"
#include "dCommonVars.h"
#include "dServer.h"
#include <string>
void MasterPackets::SendPersistentIDRequest(dServer* server, uint64_t requestID) {
CBITSTREAM
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_REQUEST_PERSISTENT_ID);
bitStream.Write(requestID);
server->SendToMaster(&bitStream);
}
void MasterPackets::SendPersistentIDResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, uint32_t objID) {
RakNet::BitStream bitStream;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_REQUEST_PERSISTENT_ID_RESPONSE);
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bitStream.Write(requestID);
bitStream.Write(objID);
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server->Send(&bitStream, sysAddr, false);
}
void MasterPackets::SendZoneTransferRequest(dServer* server, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t cloneID) {
RakNet::BitStream bitStream;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_REQUEST_ZONE_TRANSFER);
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bitStream.Write(requestID);
bitStream.Write(static_cast<uint8_t>(mythranShift));
bitStream.Write(zoneID);
bitStream.Write(cloneID);
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server->SendToMaster(&bitStream);
}
void MasterPackets::SendZoneCreatePrivate(dServer* server, uint32_t zoneID, uint32_t cloneID, const std::string& password) {
RakNet::BitStream bitStream;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_CREATE_PRIVATE_ZONE);
bitStream.Write(zoneID);
bitStream.Write(cloneID);
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bitStream.Write<uint32_t>(password.size());
for (auto character : password) {
bitStream.Write<char>(character);
}
server->SendToMaster(&bitStream);
}
void MasterPackets::SendZoneRequestPrivate(dServer* server, uint64_t requestID, bool mythranShift, const std::string& password) {
RakNet::BitStream bitStream;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_REQUEST_PRIVATE_ZONE);
bitStream.Write(requestID);
bitStream.Write(static_cast<uint8_t>(mythranShift));
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bitStream.Write<uint32_t>(password.size());
for (auto character : password) {
bitStream.Write<char>(character);
}
server->SendToMaster(&bitStream);
}
void MasterPackets::SendWorldReady(dServer* server, LWOMAPID zoneId, LWOINSTANCEID instanceId) {
RakNet::BitStream bitStream;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_WORLD_READY);
bitStream.Write(zoneId);
bitStream.Write(instanceId);
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server->SendToMaster(&bitStream);
}
void MasterPackets::SendZoneTransferResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, const std::string& serverIP, uint32_t serverPort) {
RakNet::BitStream bitStream;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_REQUEST_ZONE_TRANSFER_RESPONSE);
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bitStream.Write(requestID);
bitStream.Write(static_cast<uint8_t>(mythranShift));
bitStream.Write(zoneID);
bitStream.Write(zoneInstance);
bitStream.Write(zoneClone);
bitStream.Write(static_cast<uint16_t>(serverPort));
PacketUtils::WriteString(bitStream, serverIP, static_cast<uint32_t>(serverIP.size() + 1));
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server->Send(&bitStream, sysAddr, false);
}
void MasterPackets::HandleServerInfo(Packet* packet) {
RakNet::BitStream inStream(packet->data, packet->length, false);
uint64_t header = inStream.Read(header);
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uint32_t theirPort = 0;
uint32_t theirZoneID = 0;
uint32_t theirInstanceID = 0;
std::string theirIP = "";
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inStream.Read(theirPort);
inStream.Read(theirZoneID);
inStream.Read(theirInstanceID);
theirIP = PacketUtils::ReadString(inStream.GetReadOffset(), packet, false); //20 is the current offset
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//TODO: Actually mark this server as an available server in the manager
}
void MasterPackets::SendServerInfo(dServer* server, Packet* packet) {
RakNet::BitStream bitStream;
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_SERVER_INFO);
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bitStream.Write(server->GetPort());
bitStream.Write(server->GetZoneID());
bitStream.Write(server->GetInstanceID());
bitStream.Write(server->GetServerType());
PacketUtils::WriteString(bitStream, server->GetIP(), server->GetIP().size());
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server->SendToMaster(&bitStream);
}