DarkflameServer/dScripts/02_server/Map/General/VisToggleNotifierServer.h

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#ifndef __VISTOGGLENOTIFIERSERVER__H__
#define __VISTOGGLENOTIFIERSERVER__H__
#include "CppScripts.h"
class VisToggleNotifierServer : public CppScripts::Script {
public:
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
protected:
void SetGameVariables(std::map<int32_t, std::string>& gameVariables) { m_GameVariables = gameVariables; }
private:
std::map<int32_t, std::string> m_GameVariables;
};
#endif //!__VISTOGGLENOTIFIERSERVER__H__