DarkflameServer/dScripts/02_server/Map/General/FrictionVolumeServer.h

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#ifndef __FRICTIONVOLUMESERVER__H__
#define __FRICTIONVOLUMESERVER__H__
#include "CppScripts.h"
class FrictionVolumeServer : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
private:
const float DefaultFrictionAmount = 1.5f;
};
#endif //!__FRICTIONVOLUMESERVER__H__