DarkflameServer/dScripts/MonCoreNookDoors.h

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#pragma once
#include "CppScripts.h"
class MonCoreNookDoors : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void SpawnDoor(Entity* self);
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2, int32_t param3) override;
void OnTimerDone(Entity* self, std::string timerName) override;
};