2021-12-05 17:54:36 +00:00
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#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDVendorComponent {
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float buyScalar; //!< Buy Scalar (what does that mean?)
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float sellScalar; //!< Sell Scalar (what does that mean?)
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float refreshTimeSeconds; //!< The refresh time
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unsigned int LootMatrixIndex; //!< LootMatrixIndex of the vendor's items
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};
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2023-03-17 14:36:21 +00:00
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class CDVendorComponentTable : public CDTable<CDVendorComponentTable> {
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2021-12-05 17:54:36 +00:00
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private:
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2023-07-26 04:29:06 +00:00
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std::map<uint32_t, CDVendorComponent> entries;
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2021-12-05 17:54:36 +00:00
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public:
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2023-07-25 08:26:52 +00:00
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void LoadValuesFromDatabase();
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2023-03-17 14:36:21 +00:00
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// Queries the table with a custom "where" clause
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2023-07-26 04:29:06 +00:00
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const std::optional<CDVendorComponent> Query(uint32_t id);
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2021-12-05 17:54:36 +00:00
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};
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