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https://github.com/DarkflameUniverse/DarkflameServer.git
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128 lines
3.2 KiB
C
128 lines
3.2 KiB
C
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#ifndef __BITSTREAMUTILS__H__
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#define __BITSTREAMUTILS__H__
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#include "GeneralUtils.h"
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#include <MessageIdentifiers.h>
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#include <BitStream.h>
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#include <string>
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enum class eConnectionType : uint16_t;
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struct LUString {
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std::string string;
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uint32_t size;
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LUString(uint32_t size) {
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this->size = size;
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};
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LUString(std::string string, uint32_t size = 33) {
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this->string = string;
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this->size = size;
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};
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std::u16string GetAsU16String() const {
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return GeneralUtils::ASCIIToUTF16(this->string);
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};
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};
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struct LUWString {
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std::u16string string;
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uint32_t size;
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LUWString(uint32_t size) {
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this->size = size;
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};
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LUWString(std::u16string string, uint32_t size = 33) {
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this->string = string;
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this->size = size;
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};
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LUWString(std::string string, uint32_t size = 33) {
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this->string = GeneralUtils::ASCIIToUTF16(string);
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this->size = size;
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};
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std::string GetAsString() const {
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return GeneralUtils::UTF16ToWTF8(this->string);
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};
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};
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namespace BitstreamUtils {
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template<typename T>
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void WriteHeader(RakNet::BitStream& bitStream, eConnectionType connectionType, T internalPacketID) {
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bitStream.Write<uint8_t>(MessageID(ID_USER_PACKET_ENUM));
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bitStream.Write<eConnectionType>(connectionType);
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bitStream.Write<uint32_t>(static_cast<uint32_t>(internalPacketID));
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bitStream.Write<uint8_t>(0);
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}
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}
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namespace RakNet {
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template <>
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inline bool RakNet::BitStream::Read<LUString>(LUString& value) {
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bool noMoreLetters = false;
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char character;
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for (uint32_t j = 0; j < value.size; j++) {
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if (!Read(character)) return false;
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if (character == '\0') noMoreLetters = true;
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if (!noMoreLetters) value.string.push_back(character);
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}
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return true;
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}
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template <>
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inline bool RakNet::BitStream::Read<LUWString>(LUWString& value) {
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bool noMoreLetters = false;
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char16_t character;
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for (uint32_t j = 0; j < value.size; j++) {
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if (!Read(character)) return false;
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if (character == '\0') noMoreLetters = true;
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if (!noMoreLetters) value.string.push_back(character);
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}
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return true;
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}
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template <>
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inline void RakNet::BitStream::Write<LUString>(LUString value) {
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uint32_t size = value.string.size();
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uint32_t emptySize = value.size - size;
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if (size > value.size) size = value.size;
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for (uint32_t i = 0; i < size; i++) {
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this->Write(static_cast<char>(value.string[i]));
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}
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for (uint32_t i = 0; i < emptySize; i++) {
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this->Write(static_cast<char>(0));
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}
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}
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template <>
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inline void RakNet::BitStream::Write<LUWString>(LUWString value) {
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uint32_t size = static_cast<uint32_t>(value.string.length());
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uint32_t remSize = static_cast<uint32_t>(value.size - size);
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if (size > value.size) size = value.size;
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for (uint32_t i = 0; i < size; ++i) {
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this->Write(static_cast<uint16_t>(value.string[i]));
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}
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for (uint32_t j = 0; j < remSize; ++j) {
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this->Write(static_cast<uint16_t>(0));
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}
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}
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template <>
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inline void RakNet::BitStream::Write<std::string>(std::string value) {
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this->WriteBits(reinterpret_cast<const unsigned char*>(value.data()), BYTES_TO_BITS(value.size()));
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}
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template <>
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inline void RakNet::BitStream::Write<std::u16string>(std::u16string value) {
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this->WriteBits(reinterpret_cast<const unsigned char*>(value.data()), BYTES_TO_BITS(value.size()) * 2);
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}
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};
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#endif //!__BITSTREAMUTILS__H__
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