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10 lines
214 B
C++
10 lines
214 B
C++
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#include "WildAmbients.h"
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#include "EntityManager.h"
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#include "Character.h"
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#include "GameMessages.h"
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void WildAmbients::OnUse(Entity* self, Entity* user)
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{
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GameMessages::SendPlayAnimation(self, u"interact");
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}
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