2022-08-06 03:01:59 +00:00
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#pragma once
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2021-12-05 17:54:36 +00:00
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#include "Behavior.h"
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class AirMovementBehavior final : public Behavior
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{
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public:
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2023-04-05 13:57:47 +00:00
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explicit AirMovementBehavior(const uint32_t behavior_id) : Behavior(behavior_id) {}
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2021-12-05 17:54:36 +00:00
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void Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
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void Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
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2022-12-16 21:23:02 +00:00
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void Sync(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
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2021-12-05 17:54:36 +00:00
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void Load() override;
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2023-04-05 13:57:47 +00:00
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private:
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float m_Timeout;
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2021-12-05 17:54:36 +00:00
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};
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