DarkflameServer/dDatabase/Tables/CDScriptComponentTable.h

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#pragma once
// Custom Classes
#include "CDTable.h"
struct CDScriptComponent {
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unsigned int id; //!< The component ID
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std::string script_name; //!< The script name
std::string client_script_name; //!< The client script name
};
class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
private:
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std::map<unsigned int, CDScriptComponent> entries;
public:
void LoadValuesFromDatabase();
// Gets an entry by scriptID
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const std::optional<CDScriptComponent> GetByID(unsigned int id);
};