2021-12-05 17:54:36 +00:00
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#pragma once
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// Custom Classes
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#include "CDTable.h"
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struct CDActivityRewards {
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unsigned int objectTemplate; //!< The object template (?)
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unsigned int ActivityRewardIndex; //!< The activity reward index
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int activityRating; //!< The activity rating
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unsigned int LootMatrixIndex; //!< The loot matrix index
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unsigned int CurrencyIndex; //!< The currency index
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unsigned int ChallengeRating; //!< The challenge rating
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std::string description; //!< The description
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};
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2023-03-17 14:36:21 +00:00
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class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable> {
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2021-12-05 17:54:36 +00:00
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private:
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std::vector<CDActivityRewards> entries;
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2022-07-28 13:39:57 +00:00
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2021-12-05 17:54:36 +00:00
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public:
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2023-08-11 04:27:40 +00:00
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void LoadValuesFromDatabase();
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2023-03-17 14:36:21 +00:00
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// Queries the table with a custom "where" clause
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2021-12-05 17:54:36 +00:00
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std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
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2022-07-28 13:39:57 +00:00
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2023-08-11 04:27:40 +00:00
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std::vector<CDActivityRewards> GetEntries() const;
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2022-07-28 13:39:57 +00:00
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2021-12-05 17:54:36 +00:00
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};
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