DarkflameServer/dDatabase/CDClientDatabase/CDClientTables/CDPetAbilitiesTable.cpp

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#include "CDPetAbilitiesTable.h"
#include "ePetAbilityType.h"
namespace {
// Default entries for fallback
CDPetAbilities defaultEntry{
.id = ePetAbilityType::Invalid,
UNUSED_ENTRY(.AbilityName = "invalid",)
.imaginationCost = 0,
UNUSED_ENTRY(.locStatus = 2,)
};
}
void CDPetAbilitiesTable::LoadValuesFromDatabase() {
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PetAbilities");
auto& entries = GetEntriesMutable();
while (!tableData.eof()) {
const auto abilityId =
static_cast<ePetAbilityType>(tableData.getIntField("id", static_cast<int>(defaultEntry.id)));
auto& entry = entries[abilityId];
entry.id = abilityId;
UNUSED_COLUMN(entry.abilityName = tableData.getStringField("AbilityName", defaultEntry.abilityName));
entry.imaginationCost = tableData.getIntField("ImaginationCost", defaultEntry.imaginationCost);
UNUSED_COLUMN(entry.locStatus = tableData.getIntField("locStatus", defaultEntry.locStatus));
tableData.nextRow();
}
}
void CDPetAbilitiesTable::LoadValuesFromDefaults() {
GetEntriesMutable().emplace(defaultEntry.id, defaultEntry);
}
const CDPetAbilities& CDPetAbilitiesTable::GetByID(const ePetAbilityType id) {
const auto& entries = GetEntries();
const auto itr = entries.find(id);
if (itr == entries.cend()) {
LOG("Unable to load pet ability (ID %i) values from database! Using default values instead.", id);
return defaultEntry;
}
return itr->second;
}