2021-12-05 17:54:36 +00:00
|
|
|
|
#pragma once
|
|
|
|
|
#include "Behavior.h"
|
|
|
|
|
|
|
|
|
|
class BasicAttackBehavior final : public Behavior
|
|
|
|
|
{
|
|
|
|
|
public:
|
|
|
|
|
uint32_t m_minDamage;
|
|
|
|
|
|
|
|
|
|
uint32_t m_maxDamage;
|
|
|
|
|
|
|
|
|
|
Behavior* m_onSuccess;
|
2022-07-28 13:39:57 +00:00
|
|
|
|
|
|
|
|
|
explicit BasicAttackBehavior(const uint32_t behaviorId) : Behavior(behaviorId) {
|
2021-12-05 17:54:36 +00:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
|
|
|
|
|
|
|
|
|
|
void Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
|
2022-07-28 13:39:57 +00:00
|
|
|
|
|
2021-12-05 17:54:36 +00:00
|
|
|
|
void Load() override;
|
|
|
|
|
};
|