DarkflameServer/dScripts/EquipmentScripts/CauldronOfLife.cpp

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#include "CauldronOfLife.h"
void CauldronOfLife::OnStartup(Entity* self) {
self->SetVar<uint32_t>(u"numCycles", 10);
self->SetVar<float_t>(u"secPerCycle", 20.0f);
self->SetVar<float_t>(u"delayToFirstCycle", 1.5f);
self->SetVar<float_t>(u"deathDelay", 20.0f);
self->SetVar<uint32_t>(u"numberOfPowerups", 3);
self->SetVar<LOT>(u"lootLOT", 177);
// Initiate the actual script
OnTemplateStartup(self);
}