DarkflameServer/dScripts/WblRobotCitizen.cpp

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#include "WblRobotCitizen.h"
#include "GameMessages.h"
#include "MovingPlatformComponent.h"
#include "dLogger.h"
void WblRobotCitizen::OnStartup(Entity* self) {
auto movingPlatformComponent = self->GetComponent<MovingPlatformComponent>();
if (movingPlatformComponent) movingPlatformComponent->StartPathing();
}
void WblRobotCitizen::OnUse(Entity* self, Entity* user) {
auto movingPlatformComponent = self->GetComponent<MovingPlatformComponent>();
if (movingPlatformComponent) movingPlatformComponent->StopPathing();
auto face = NiQuaternion::LookAt(self->GetPosition(), user->GetPosition());
self->SetRotation(face);
GameMessages::SendPlayAnimation(self, u"wave");
self->AddTimer("animation time", m_AnimationTime);
}
void WblRobotCitizen::OnTimerDone(Entity* self, std::string timerName) {
auto movingPlatformComponent = self->GetComponent<MovingPlatformComponent>();
if (movingPlatformComponent) movingPlatformComponent->ContinuePathing();
}