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15 lines
310 B
C
15 lines
310 B
C
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#pragma once
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#include "CppScripts.h"
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class AgShipPlayerShockServer : public CppScripts::Script
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{
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public:
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void OnUse(Entity* self, Entity* user);
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void OnTimerDone(Entity* self, std::string timerName);
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private:
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std::u16string shockAnim = u"knockback-recovery";
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float fxTime = 2.0;
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bool active = false;
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};
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