mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-27 16:07:22 +00:00
76 lines
1.9 KiB
Plaintext
76 lines
1.9 KiB
Plaintext
|
#pragma once
|
||
|
#ifndef __NIQUATERNION_H__
|
||
|
#error "This should only be included inline in NiQuaternion.h: Do not include directly!"
|
||
|
#endif
|
||
|
|
||
|
// MARK: Setters / Getters
|
||
|
|
||
|
//! Gets the W coordinate
|
||
|
constexpr float NiQuaternion::GetW() const noexcept {
|
||
|
return this->w;
|
||
|
}
|
||
|
|
||
|
//! Sets the W coordinate
|
||
|
constexpr void NiQuaternion::SetW(const float w) noexcept {
|
||
|
this->w = w;
|
||
|
}
|
||
|
|
||
|
//! Gets the X coordinate
|
||
|
constexpr float NiQuaternion::GetX() const noexcept {
|
||
|
return this->x;
|
||
|
}
|
||
|
|
||
|
//! Sets the X coordinate
|
||
|
constexpr void NiQuaternion::SetX(const float x) noexcept {
|
||
|
this->x = x;
|
||
|
}
|
||
|
|
||
|
//! Gets the Y coordinate
|
||
|
constexpr float NiQuaternion::GetY() const noexcept {
|
||
|
return this->y;
|
||
|
}
|
||
|
|
||
|
//! Sets the Y coordinate
|
||
|
constexpr void NiQuaternion::SetY(const float y) noexcept {
|
||
|
this->y = y;
|
||
|
}
|
||
|
|
||
|
//! Gets the Z coordinate
|
||
|
constexpr float NiQuaternion::GetZ() const noexcept {
|
||
|
return this->z;
|
||
|
}
|
||
|
|
||
|
//! Sets the Z coordinate
|
||
|
constexpr void NiQuaternion::SetZ(const float z) noexcept {
|
||
|
this->z = z;
|
||
|
}
|
||
|
|
||
|
// MARK: Member Functions
|
||
|
|
||
|
//! Returns the forward vector from the quaternion
|
||
|
constexpr Vector3 NiQuaternion::GetForwardVector() const noexcept {
|
||
|
return Vector3(2 * (x * z + w * y), 2 * (y * z - w * x), 1 - 2 * (x * x + y * y));
|
||
|
}
|
||
|
|
||
|
//! Returns the up vector from the quaternion
|
||
|
constexpr Vector3 NiQuaternion::GetUpVector() const noexcept {
|
||
|
return Vector3(2 * (x * y - w * z), 1 - 2 * (x * x + z * z), 2 * (y * z + w * x));
|
||
|
}
|
||
|
|
||
|
//! Returns the right vector from the quaternion
|
||
|
constexpr Vector3 NiQuaternion::GetRightVector() const noexcept {
|
||
|
return Vector3(1 - 2 * (y * y + z * z), 2 * (x * y + w * z), 2 * (x * z - w * y));
|
||
|
}
|
||
|
|
||
|
// MARK: Operators
|
||
|
|
||
|
//! Operator to check for equality
|
||
|
constexpr bool NiQuaternion::operator==(const NiQuaternion& rot) const noexcept {
|
||
|
return rot.x == this->x && rot.y == this->y && rot.z == this->z && rot.w == this->w;
|
||
|
}
|
||
|
|
||
|
//! Operator to check for inequality
|
||
|
constexpr bool NiQuaternion::operator!=(const NiQuaternion& rot) const noexcept {
|
||
|
return !(*this == rot);
|
||
|
}
|