DarkflameServer/dCommon/dEnums/ePetStatus.h

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#ifndef __EPETSTATUS__H__
#define __EPETSTATUS__H__
#include <cstdint>
enum ePetStatus : uint32_t {
NONE,
UNKNOWN1 = 0x1,
UNKNOWN2 = 0x2,
UNKNOWN3 = 0x4,
UNKNOWN4 = 0x8,
BEING_TAMED = 0x10,
IS_NOT_WAITING = 0x20, // Right name? - used to be decimal 20
PLAY_SPAWN_ANIM = 0x80,
TAMEABLE = 0x4000000
};
#endif //!__EPETSTATUS__H__