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11 lines
211 B
C
11 lines
211 B
C
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#pragma once
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#include "CppScripts.h"
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#include "BaseInteractDropLootServer.h"
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class ImaginationShrineServer : public BaseInteractDropLootServer
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{
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public:
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void OnUse(Entity* self, Entity* user) override;
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};
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