DarkflameServer/dScripts/MinigameTreasureChestServer.h

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#pragma once
#include "ActivityManager.h"
class MinigameTreasureChestServer : public ActivityManager {
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public:
void OnStartup(Entity* self) override;
void OnUse(Entity* self, Entity* user) override;
uint32_t CalculateActivityRating(Entity *self, LWOOBJID playerID) override;
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private:
const uint32_t frakjawChestId = 16486;
};