DarkflameServer/dScripts/BaseFootRaceManager.h

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#pragma once
#include "ActivityManager.h"
#include "CppScripts.h"
class BaseFootRaceManager : public ActivityManager {
void OnStartup(Entity* self) override;
void OnFireEventServerSide(Entity *self, Entity *sender, std::string args, int32_t param1, int32_t param2,
int32_t param3) override;
};