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https://github.com/DarkflameUniverse/DarkflameServer.git
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30 lines
1.2 KiB
C
30 lines
1.2 KiB
C
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#ifndef MASTERPACKETS_H
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#define MASTERPACKETS_H
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#include <cstdint>
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#include <string>
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#include "RakNetTypes.h"
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#include "dCommonVars.h"
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class dServer;
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namespace MasterPackets {
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void SendPersistentIDRequest(dServer* server, uint64_t requestID); //Called from the World server
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void SendPersistentIDResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, uint32_t objID);
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void SendZoneTransferRequest(dServer* server, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t cloneID);
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void SendZoneTransferResponse(dServer* server, const SystemAddress& sysAddr, uint64_t requestID, bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, const std::string& serverIP, uint32_t serverPort);
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void HandleServerInfo(Packet* packet);
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void SendServerInfo(dServer* server, Packet* packet);
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void SendZoneCreatePrivate(dServer* server, uint32_t zoneID, uint32_t cloneID, const std::string& password);
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void SendZoneRequestPrivate(dServer* server, uint64_t requestID, bool mythranShift, const std::string& password);
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void SendWorldReady(dServer* server, LWOMAPID zoneId, LWOINSTANCEID instanceId);
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void HandleSetSessionKey(Packet* packet);
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}
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#endif // MASTERPACKETS_H
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